8/23/2023 0 Comments Assassins creed rogue-codex![]() To me, the games were about the rich database and the overarching story. It’s the story and the details that made me change my mind about historical games, because the games weren’t just about slaying enemies in stunning graphics and special effects and exploring breathtaking old cities to collect random items and perform small side-quests. The lore was the reason why I got into this franchise, and we were on the brink of losing it, by taking the approach of standalone games linked by a context, instead of the episodic feeling the Desmond Saga and Ezio’s trilogy had. That the majority cares more about historical toursim than story-telling. “At one point, I started noticing that there are many fans who claim that the lore wasn’t important to them, anymore.
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